Patient on Fire — Animal Hospital Wiki

Patient on Fire event in Animal Hospital: burning patient timer, Fire Extinguisher use, Sanity drain, and co-op rescue.

Last updated: 2026-06-19

Patient on Fire Trigger

Patient on Fire ignites a admitted animal during Shift—flames on patient model requiring Fire Extinguisher before health or Sanity collapse. Distinct from Fire in Room which burns environment tiles. Both need extinguisher but target different interact points.

Can trigger during treatment mid-DNA or during Ambulance escort chaos. Patient may panic path into other hazards.

Banner or visual flame cue—Safety role responds while shutter maintains queue.

Extinguisher Response

Grab Extinguisher from inventory or hall placement, aim at patient, hold interact until flames clear. Multiple pulses sometimes required if patch extends burn duration.

Sanity drains while near burning patient—speed matters. Coffee after successful extinguish if bar yellow.

Wrong tool—Medicine, Bandage—does not stop fire.

After Extinguish

Resume treatment from monitor icon—often Ointment for burns if ailment maps burns post-event. Re-run DNA if fire interrupted analyzer.

Patient on fire walking into room with active flames triggers fainting secondary—extinguish before bed placement.

Dead patient from fire hurts Shift score like neglect.

Co-op Fire Duty

Designate Extinguisher carrier before Shift—usually safety float not shutter. Backup extinguisher near Room 8 if surgery wing far from lobby stock.

Call "patient fire Room 3" instantly—runner drops Herbs task for safety response.

During Ambulance, safety may ignore Slime unless fire active—priority ladder applies.

Preparation

Buy Extinguisher before Shift 4 when fire frequency rises. Verify charge between Shifts in shop UI.

Pair with Ointment stocked on burn ailment wings after extinguish completes treatment faster.

Secret Agent Gun irrelevant—do not shoot burning patient.

Mistakes

Carrying patient while burning without extinguish spreads Sanity loss. Confusing environmental Fire in Room with patient target.

Using last Extinguisher charge on minor flame then missing critical patient fire.

Ignoring burning patient for shutter queue—both die metaphorically.

Field Guide Notes

Patient on Fire ignites a admitted animal during Shift—flames on patient model requiring Fire Extinguisher before health or Sanity collapse. Distinct from Fire in Room which burns environment tiles. Both need extinguisher but target different interact points. Can trigger during treatment mid-DNA or during Ambulance escort chaos. Patient may panic path into other hazards. Banner or visual flame cue—Safety role responds while shutter maintains queue. Grab Extinguisher from inventory or hall placement, aim at patient, hold interact until flames clear. Multiple pulses sometimes required if patch extends burn duration.

Banner or visual flame cue—Safety role responds while shutter maintains queue. Grab Extinguisher from inventory or hall placement, aim at patient, hold interact until flames clear. Multiple pulses sometimes required if patch extends burn duration. Sanity drains while near burning patient—speed matters. Coffee after successful extinguish if bar yellow. Wrong tool—Medicine, Bandage—does not stop fire. Resume treatment from monitor icon—often Ointment for burns if ailment maps burns post-event. Re-run DNA if fire interrupted analyzer.

Sanity drains while near burning patient—speed matters. Coffee after successful extinguish if bar yellow. Wrong tool—Medicine, Bandage—does not stop fire. Resume treatment from monitor icon—often Ointment for burns if ailment maps burns post-event. Re-run DNA if fire interrupted analyzer. Patient on fire walking into room with active flames triggers fainting secondary—extinguish before bed placement. Dead patient from fire hurts Shift score like neglect. Designate Extinguisher carrier before Shift—usually safety float not shutter. Backup extinguisher near Room 8 if surgery wing far from lobby stock.

Resume treatment from monitor icon—often Ointment for burns if ailment maps burns post-event. Re-run DNA if fire interrupted analyzer. Patient on fire walking into room with active flames triggers fainting secondary—extinguish before bed placement. Dead patient from fire hurts Shift score like neglect. Designate Extinguisher carrier before Shift—usually safety float not shutter. Backup extinguisher near Room 8 if surgery wing far from lobby stock. Call "patient fire Room 3" instantly—runner drops Herbs task for safety response.

Dead patient from fire hurts Shift score like neglect. Designate Extinguisher carrier before Shift—usually safety float not shutter. Backup extinguisher near Room 8 if surgery wing far from lobby stock. Call "patient fire Room 3" instantly—runner drops Herbs task for safety response. During Ambulance, safety may ignore Slime unless fire active—priority ladder applies. Buy Extinguisher before Shift 4 when fire frequency rises. Verify charge between Shifts in shop UI. Pair with Ointment stocked on burn ailment wings after extinguish completes treatment faster.

Call "patient fire Room 3" instantly—runner drops Herbs task for safety response. During Ambulance, safety may ignore Slime unless fire active—priority ladder applies. Buy Extinguisher before Shift 4 when fire frequency rises. Verify charge between Shifts in shop UI. Pair with Ointment stocked on burn ailment wings after extinguish completes treatment faster. Secret Agent Gun irrelevant—do not shoot burning patient. Carrying patient while burning without extinguish spreads Sanity loss. Confusing environmental Fire in Room with patient target.

Buy Extinguisher before Shift 4 when fire frequency rises. Verify charge between Shifts in shop UI. Pair with Ointment stocked on burn ailment wings after extinguish completes treatment faster. Secret Agent Gun irrelevant—do not shoot burning patient. Carrying patient while burning without extinguish spreads Sanity loss. Confusing environmental Fire in Room with patient target. Using last Extinguisher charge on minor flame then missing critical patient fire. Ignoring burning patient for shutter queue—both die metaphorically.

Secret Agent Gun irrelevant—do not shoot burning patient. Carrying patient while burning without extinguish spreads Sanity loss. Confusing environmental Fire in Room with patient target. Using last Extinguisher charge on minor flame then missing critical patient fire. Ignoring burning patient for shutter queue—both die metaphorically. Patient on Fire ignites a admitted animal during Shift—flames on patient model requiring Fire Extinguisher before health or Sanity collapse. Distinct from Fire in Room which burns environment tiles. Both need extinguisher but target different interact points.

Using last Extinguisher charge on minor flame then missing critical patient fire. Ignoring burning patient for shutter queue—both die metaphorically. Patient on Fire ignites a admitted animal during Shift—flames on patient model requiring Fire Extinguisher before health or Sanity collapse. Distinct from Fire in Room which burns environment tiles. Both need extinguisher but target different interact points. Can trigger during treatment mid-DNA or during Ambulance escort chaos. Patient may panic path into other hazards.

When reviewing patient on fire during a busy Shift, pause check-in if an emergency notification appears. Cross-check Shutters, CCTV, and appointment paperwork before admitting anyone related to this topic. A single verified mistake here costs more Sanity than a cautious extra ten seconds at the desk. (eventspatient-on-fire-0)

Quick Reference

Extinguisher solves flame; Ointment solves burn diagnosis.

EventTargetTool
Patient on FireBurning patientFire Extinguisher
Fire in RoomRoom tilesFire Extinguisher
Burn ailment afterMonitor iconOintment

Frequently asked questions

How do I stop Patient on Fire?
Use Fire Extinguisher on the burning patient until flames stop.
Does fire drain Sanity?
Yes, standing near flames depletes Sanity over time.
Is Patient on Fire different from Fire in Room?
Yes. One targets the patient; the other burns the room environment.
What item treats burns after fire?
Ointment when monitor shows burn ailment.
When should I buy Extinguisher?
Before Shift 4 when fire events become common.
Can fire cause fainting?
Yes, especially if patient enters another hazard while burning.
Do I shoot fire with Gun?
No. Extinguisher only.

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