All Classes — Complete Reference
Complete list of every Animal Hospital Roblox class: Doctor, Surgeon, Paramedic, Nurse, Intern, Psychologist, Security, Secret Agent, Head Nurse passives and unlock tips.
Last updated: 2026-06-19
How the Class Shop Works
Classes are purchased in the lobby Class Shop using Animal Coins earned from completed Shifts or Robux for premium options. Unlock is permanent account-wide. Select active Class before each run starts; change again between Shifts during inter-Shift menu.
Passives apply automatically — no activation button. Doctor heals grant Sanity; Surgeon adds speed; Paramedic spawns with Speed Cola; Intern boosts starting Sanity; Nurse expands inventory; Psychologist multiplies Sanity deltas; Security and Secret Agent equip combat tools at Shift start.
No respec cost exists. Buy Classes as you afford them. Priority: healing passive first, then Event mobility, then combat backup.
Class Shop sits in the lobby hub near Shop terminal — same map zone you visit between Shifts. New players sometimes confuse Class selector with treatment item Shop; they are separate menus with separate currencies for most items.
Healer Classes — Doctor and Surgeon
Doctor passive: plus one Sanity each time you successfully heal a patient with correct treatment flow. Stacks with Coffee and Psychologist multiplier. Best for players who live in Rooms 1–7 landing repeated heals during busy nights.
Surgeon passive: Sanity on heal plus short movement speed increase. Speed helps reach Ambulance bay, fire Events, and Room 8 before timers expire. Preferred high-shift runner Class in community tier lists.
Head Nurse Robux Class bundles premium passives comparable to top healers with quality-of-life bonuses — check live shop description for exact numbers as patches adjust values.
Healer Classes do not auto-heal teammates unless you apply Medkit or treatment items to them. Doctor and Surgeon passives trigger on your successful patient heals only.
Support Classes — Paramedic, Nurse, Intern
Paramedic begins each Shift holding Speed Cola — consume for sprint burst without Shop purchase. Ambulance specialists and left-wing runners pick Paramedic for Shift 4–9 bands where seconds matter.
Nurse adds one extra inventory slot for treatment items, Coffee stacks, or Fire Extinguisher hauls. Room 8 surgeons carrying multiple tools benefit most. Weaker when Sanity not sustain is the bottleneck.
Intern is free with plus ten starting Sanity — best zero-cost new player Class. Replace once Surgeon unlock affordable; Intern remains viable filler slot for fourth player in coin-grind lobbies.
Support Classes define role identity in pub matchmaking — announce Paramedic so squad knows you sprint Ambulance bay while desk holds Shutter.
Combat Classes — Security and Secret Agent
Security starts with Taser — ranged Skinwalker control with lower Sanity penalty than melee spam. Good for teams still learning check-in that occasionally admit anomalies. Taser ammo limited; restock rules follow Shop mechanics between Shifts.
Secret Agent starts with Gun — highest DPS vs Skinwalkers, minimal Sanity if ranged. Robux or premium unlock on many accounts. Waste ammo on wrong targets and you melee anyway — call targets clearly in co-op.
Neither Class prevents anomalies at Shutter — combat is cleanup, not strategy. Desk discipline remains primary defense.
Gun and Taser do not delete environmental enemies like Black Bunny the same way — read enemies hub for creature-specific counterplay before shooting everything.
Psychologist — High Risk Specialist
Psychologist doubles every Sanity increase and decrease. Coffee heals twice as much; jumpscares hurt twice as hard. Expert teams time heals and avoid scares for net positive. Beginners hit zero Sanity faster than default Class.
Speedrun strats document Psychologist plus Surgeon double-dip heals — niche. Pub matchmaking: avoid unless squad agreed.
Tier list C-rank reflects average pub outcome, not theoretical ceiling.
If squad runs Psychologist, assign lowest-jumpscare role to that player — desk with Camera Upgrade and early rejects reduces doubled scare damage.
Recommended Unlock Order
F2P path: Intern immediately free → grind Shifts 1–4 → unlock Surgeon → Doctor or Paramedic → Security if check-in mistakes persist → Secret Agent luxury → Nurse situational → Psychologist last for memes or strats.
Robux path: Head Nurse early if purchased → Surgeon still valuable for speed → Secret Agent for combat → skip Psychologist unless curated team.
All unlocks survive wipes. Coins spent on Classes beat consumables if long-term progression goal.
Track Animal Coin balance on inter-Shift screen — Class prices visible before purchase; no refund if you misclick wrong Class.
Side-by-Side Comparison
Doctor versus Surgeon: choose Surgeon if you run left wing and Events; choose Doctor if you anchor DNA rooms with steady heals and rarely sprint. Both outperform Nurse early.
Paramedic versus Surgeon: Paramedic wins raw speed without heal passive; Surgeon wins Sanity marathon. Many teams run both simultaneously.
Security versus Secret Agent: Security F2P-friendly with Taser; Secret Agent premium DPS. Neither replaces Shutter training.
Head Nurse versus Doctor plus Nurse combo: premium one-slot solution versus grinding two F2P unlocks — time versus money tradeoff only you can price.
Advanced Class Questions
Classes persist across Roblox sessions — unlock on phone, play on PC same account. Consumables do not persist across Shifts inside a run; Class passive does every Shift start.
Changing Class between Shifts does not refund items bought for previous Class playstyle — plan Shop buys after Class lock for next night.
Default no-passive Class exists for players who skip Intern selection — always pick Intern instead for free Sanity.
Future Classes from Animal Anomaly patches get new rows on this page when shop lists them live — datamine names excluded until confirmable.
Passive Stacking and Interactions
Doctor Sanity on heal stacks with Coffee consumable and with Psychologist multiplier — order matters only in that Psychologist doubles the final delta. Surgeon speed after heal does not stack infinitely; it refreshes duration on each heal. Paramedic Speed Cola is separate item cooldown from Surgeon sprint — use both for Ambulance chain across bay to Room 7.
Nurse inventory slot applies at Shift start item layout — rearrange lobby before night timer. Security Taser and Secret Agent Gun ammo counts reset each Shift start; not persistent across nights inside one run. Head Nurse premium passives read from live shop — verify after patches because Robux Classes receive stealth tuning more often than F2P grinders notice.
Default Class hidden penalty: plus zero starting Sanity versus Intern plus ten. New players who skip Class selection screen effectively handicap first Shifts. Always click Intern before Shift 1 if no coin unlocks yet.
Class change mid-run: inter-Shift menu allows swap without repurchasing. Strategy example: Intern Shift 1–2 grind coins, Surgeon Shift 3 onward same run — passive switches immediately next night.
Combat Class Deep Dive
Security Taser stuns Skinwalker briefly — enough for team focus fire or melee finish. Sanity cost lower than bare-hand melee spam documented community testing June 2026. Taser misses on fast Skinwalker lunge — aim during open window after admit mistake, not during environmental Black Bunny scare.
Secret Agent Gun highest DPS but Robux gate on many accounts. Ammo finite — waste on Tentacle wall spawn or Slime patch and you melee Skinwalker anyway with Sanity collapse. Call "gun on walker" in voice co-op to prevent crossfire on legitimate players during chaos.
Neither combat Class affects Shutter UI — desk player with Intern still carries team if rejects clean. Combat Classes reward imperfect check-in learning phase, not replace training wheels.
Melee E spam fallback exists all Classes — universal last resort with heavy Sanity tax. Medkit after melee if inventory stocked.
Quick Reference
| Class | Passive Summary | Currency |
|---|---|---|
| Intern | +10 starting Sanity | Free |
| Doctor | +1 Sanity per heal | Animal Coins |
| Surgeon | Sanity + speed after heal | Animal Coins |
| Paramedic | Starts with Speed Cola | Animal Coins |
| Nurse | Extra inventory slot | Animal Coins |
| Psychologist | 2× all Sanity effects | Animal Coins |
| Security | Starts with Taser | Animal Coins / Robux |
| Secret Agent | Starts with Gun | Robux / premium |
| Head Nurse | Premium healer/support | Robux |
Frequently asked questions
How many classes exist in Animal Hospital?
Which class is free?
Do combat classes help with Black Bunny?
Can two players run Surgeon?
Where is Class Shop?
Related pages
Class Tier List — Best Picks Ranked
Updated Animal Hospital Roblox class tier list: S-tier Surgeon and Doctor, Robux Head Nurse, F2P rankings, Sanity passives, and co-op role fit for every Shift band.
F2P Class Recommendations
Free-to-play Animal Hospital Roblox guide: best F2P classes, Surgeon unlock priority, Animal Coin grinding, and zero-Robux co-op comps for all Shift levels.